

Statistics track fine-grained pieces of information, such as playtime, number of power-ups used, etc. What they are good forIn addition to providing highly-valued rewards to players of your games, achievements are useful for encouraging and rewarding teamwork and player interaction, providing extra dimensionality to the game objectives, and rewarding users for spending more of their time in-game. The user's data is associated with their Steam account, and each user's achievements and statistics can be formatted and displayed in their Steam Community Profile.


OverviewSteam Stats and Achievements provides an easy way for your game to provide persistent, roaming achievement and statistics tracking for your users. Setup instructions for the VR arcade model Setup instructions for the PC Café model (incl. PC Café Requirements and Sign Up Instructions Steamworks Virtual Conference: Steam Deck Steamworks API Example Application (SpaceWar)ĭistributing Open Source Applications on Steamĭeveloping for Steam Deck without a Dev-Kit Steam Input Gamepad Emulation - Best PracticesĮvents and Announcements Visibility Stats Reporting Although Im not sure if this chat actually shows the exact amount of players.User Permission: Receive Steamworks CommunicationĬreating Bundles Across Multiple Developers/Publishersīroadcasting a Game Demo to the Steam Storeīroadcast Moderation and Adding Moderators Jump back to quoted post, 21:27 PM Fantomasas Steamcharts are counting everyone, while Relic's ingame online players only show the ones who have connected to the server. So come Saturday, card farmers have moved on, while the actual players started logging-into the game and playing, which was more than Relic servers could handle. The players who actually played the game had to download it, and it is no small game, so a lot of the players didn't even play it on Friday. The player's jumped to the card farming on Friday, without even downloading the game, which didn't tax Relic's servers at all. This is more of the speculation, but it might explain why the servers were fine on Friday, but stuggled on Saturday. After 2-6 hours of this, your get your cards, which you can sell on Steam. You don't need to launch or download the game, the program just pretends that you are playing on Steam. Steam card farming is quite popular, and many players run the program which emulates you playing the game. I will explain why there was 160k Coh2 players on Steamcharts, and nowhere near that in the game. Jump back to quoted post, 00:03 AM nigo
